- Extra card draw in red/black
- upgrades creatures
- Kills itself
- No way of adding loyalty
Sarkhan is a weird card. It’s the first planeswalker to have no + ability, which is odd, and at first glance, it’s almost a tribal card. For me, it looks like a second copy of dark confidant or phyrexian arena, but with limited draws instead of life payment. It seems a great card for aggro to curve into, providing reach in the form of card draw, or upgrading a weenie into a dragon.
The main problem with this planeswalker is that most people will run Terminate, Bituminous Blast and Murderous Redcap ahead of it, followed by some mixture of Fulminator Mage , Blightning and Blazing Specter. Personally, I’d rather Sarkhan as the 4th best RB spell, after the big 3 and blazing specter.
My favourite combo with The Mad is to turn all my creatures into largeish dragons with mirror entity, then hit my opponent for lethal.
Verdict : 500 unpowered maybe, maybe 600.